Battle Mage Secrets RULESET: Armored Up Using a blue alignment with magic attack
One of the most useful rules is this Armored Up rule since it provides armor to all our monsters which can be very advantageous.
By using an alignment with magic attacks I can protect myself from ranged and melee attacks while attacking directly at his life.
CHALLENGE RULES
RULESET: Armored Up
Description:
All units get a +2 armor buff at the beginning of the game.
My Battle
https://splinterlands.com/?p=battle&id=sl_c52c9e7804fb322c434b10a04c8c0123
BATTLE CONDITIONS
In addition to the Armored Up battle condition, we have the BLAST condition, which could help us eliminate my enemy faster, especially if I use magical attacks.
We can use all the colors except the dragon and only 12 mana which will limit us quite a bit.
My Team
ALRIC STORMBRINGER
This summoner will increase our magical attack power, which will allow me to eliminate my opponent faster because in addition to increasing the direct attack, it increases the indirect one due to the BLAST ability, and because it is level 3, it will allow me to use cards of higher levels that will increase the efficiency.
CHAOS AGENT
This card will help me prevent an attack from my enemy against my tank, plus its DODGE ability gives a great chance to dodge a melee or ranged attack.
TORRENT FIEND
Just like the previous one, it will absorb damage from an enemy attack, whether direct or most likely a BLAST attack.
DJINN OSHANNUS
He has a good attack and speed which makes him an excellent tank because in addition to having VOID to reduce magical attacks, his high speed allows him the chance to dodge ranged or melee attacks from slower monsters, plus he has PHASE which allows him Dodge magical attacks.
DEVELOPMENT OF THE BATTLE
ROUND 1 AND 2
In this first turn my DJINN OSHANNUS does 2 damage to his UNICORN MUSTANG and I leave him at 8 life and with the damage from BLAST I manage to eliminate his MYCELIC MORPHOID but my enemy misses his attack .
In round 2 I again attacked his UNICORN MUSTANG and left him at 6 life but this time my opponent managed to hit his attack on my CHAOS AGENT, eliminating him as well as eliminating my TORRENT FIEND due to the BLAST damage, however. It can't damage my tank while I deal 4 damage to my opponent.
ROUND 3,4 AND 5
In these 3 rounds I attack first doing 2 damage each turn so I lower the 3rd turn 4 life the 4th at 2 life and in the 5th I eliminate his UNICORN MUSTANG
While my enemy just did 3 damage, leaving my monster DJINN OSHANNUS at 8 life and the 4th at 5 life, but he can't do any more damage to me since he dies on turn 5.
LAST CONCLUSIONS
Here the key was, first of all, DODGE's ability, which allowed me to have enough time to do damage to my opponent's tank before he managed to do the first damage to my DJINN OSHANNUS already in the third turn.
Additionally, by increasing the summoner ALRIC STORMBRINGER's magic attack allowed him to do enough damage to eliminate my opponent before he managed to eliminate my tank.
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Thanks for sharing! - @alokkumar121