Splinterlands Social Media Challenge TRAMPLE saving victory from the brink of death
On this occasion I present a combat where the summoner with his TRAMPLE ability, saves my life and victory on the brink of death.
MY BATTLE
https://splinterlands.com/?p=battle&id=sl_6171aac8bb4a880e5140afeae4b219bb
BATTLE CONDITIONS
This time we have the Fury battle rule that allows double damage to cards with the TAUNT ability, this makes using cards with this ability that usually have a lot of life, not so advantageous.
In addition, all the cards will have a shield which can help me but will also make it more difficult to eliminate my enemy by having to break that shield before I can attack his life.
We have to use 19 energy which will restrict the alignment we can summon, we can also only use red and blue cards.
My Team
POSSIBILUS THE WISE
This summoner will be essential for victory since by increasing +2 life to all cards it gives him a chance to survive longer and the REACH ability can attack my tank from the second line allowing another card to be placed on the second line which will allow me to be protected from the first attacks.
But the TRAMPLE ability will allow you to make a second additional attack or third or fourth if the card used has a double attack, which will be essential to achieve victory by being able to defeat my enemy faster with those extra attacks.
VENARI MARKSRAT
This card will serve to protect my tank from the first attacks, in addition to its MARTYR ability, it will allow all skills to be raised, including adding 1 shield, which could be essential for survival by forcing the enemy to crash into an attack. that shield.
COASTAL SENTRY
This tank will be essential for victory because with its DOUBLE ATTACK ability added to the TRAMPLE ability, you may have 3 or 4 attacks from this tank.
In addition, his 6 health will allow him to survive longer, and his shield of 4 adds even more to his resistance, and speed of 4 will allow him to be one of the first to attack, and he may be able to dodge his attack.
TORRENT FIEND
This card will serve to protect my tank from the first attacks of possible SNEAK cards.
DEVELOPMENT OF THE BATTLE
RONDA 1
Before starting the turn my enemy with his Gobalano Soldier attacks my Torrent Fiend from the rear.
Removing his shield, the turn begins and I attack his Radiated Scorcher, with the double attack and I eliminate him and thanks to TRAMPLE's ability, I make another attack on his Scorch Fiend removing the shield.
His Gobalano Soldier and his URAEUS attack and eliminate my Torrent Fiend.
He attacks his Tenyii Striker at my Coastal Sentry but he dodges his attack by having greater speed.
His Radiated Scorcher and his Lava Spider attack my Venari Marksrat and take away his shield.
RONDA 2
On the second turn my Coastal Sentry eliminates his Scorch Fiend with its first attack and with TRAMPLE's ability, attacks his Lava Spider and leaves it at 2 life.
My enemy attacks my Coastal Sentry through SNEAK's ability, with all his cards and leaves him at 5 life due to his shield that receives the first 2 attacks.
RONDA 3,4 and 5
On the third turn I attack with my Coastal Sentry and eliminate his Lava Spider and make a second attack with the trample ability and a third attack with the double attack ability and thus leave his ** Tenyii Striker** with those 2 attacks at 4 health.
My enemy attacks with his Gobalano Soldier and his URAEUS and leaves him at 1 life.
His Tenyii Striker attacks my Venari Marksrat and leaves him at 2 health.
In the fourth turn I attack with my Coastal Sentry and eliminate his Tenyii Striker and through the ability of TRAMPLE I attack his Gobalano Soldier and take away his shield.
My enemy attacks and eliminates my Venari Marksrat by attacking him with his Gobalano Soldier.
This activates his MARTYR ability and increases all the abilities of my Coastal Sentry and this means that when attacking his URAEUS he attacks the shield that he just added due to the ability of MARTYR.
In the fifth turn I completely eliminate my enemy, by making the 2 attacks I eliminate a card and this gives me the chance to make a third attack so I achieve victory.
LAST CONCLUSIONS
Here in this combat you can see the great power of the summoner Possibilus the Wise, which thanks to the ability of TRAMPLE, allows me to make an additional attack added to the double attack ability of my COASTAL SENTRY, allows that even when my enemy almost managed to eliminate me, I was able to make those extra attacks that managed to eliminate my enemy, in addition the ability of MARTYR, by increasing all the skills, especially adding a shield, was what gave me the chance to survive.
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