Splinterlands Art Contest - "Hi no basuke 2, Mi zu"

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(Edited)

Hello wonderful Splinterlands community

It's been great being a part of the tough creative competition. Last week I was part of the honorable mention and seriously i am excited.

This week I was inspired to do something similar to the art work that helped me be a part of the winners two weeks ago. And here we are with Hi no Basuke 2.

Using this amazing five I created Hi no Basuke 2

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Process
Since I had a ton of fun on the "Hi no basuke" piece I figured I do a part 2, this time with the water characters.

So as usual First a couple pose sketches until I finally decided on this one.

IMG-20231123-WA0000.jpg

Next I move on to lineart, nothing too fancy a little refining here and there.

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Then I colour in the flats, I had a ton of ideas for the uniform and ended up with this pretty cool design.

IMG-20231123-WA0002.jpg

Once all the flat colours are in, I move on to the background, keep it simple, added some water effects at the back.

IMG-20231123-WA0004.jpg

Then I move on too lighting. I choose a light blue for this, set the layer mode to linear light and then colour in some rim lighting.
After I do a little refining, make some adjustments add in some effects and We are done.

IMG-20231123-WA0001.jpg

Piece took 3 hours work time.
Software used was KRITA.
Hope you like it as much as I do



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