Selenia Sky - Splinterlands Art Contest - Week 300
Using Daz3d Studio and Photoshop
Started with a DAZ Dragon 3 Template.
Added wings
Added crystal-like horns
Added a Genesis 8 Female Template.
Added the semi-completed model, after I morphed the body, changed her position, facial expression, and added clothes.
Added more clothes.
Added spear, hair, eyebrows and eyelashes.
Added texture, light and color.
Added war paint.
Added ocean environment with a 4500K Temp lighting...gave the horns a red emission...then rendered
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Tools and assets used:
Daz3D Studio, Iray and Photoshop
Genesis 9 Female Template
DAZ Dragon 3 Template
B25S Clothes
MRL Warrior Hair and War paint
Ocean environment
Daz3d and HDRI Forest Lighting Background
In Summary:
- I start out with a model template and morph the body physically.
- I put the body into a position, change facial expressions, add makeup, dress the model, add skin texture, props, etc…
- I either can embed the character into the background or wrap the environment around the character, then add lighting and camera settings, like depth of field.
- Rendering times was about 14 hours.
- Postwork in Photoshop (adding imperfections in the skin, changing atmosphere and lighting, etc…)
Stay frosty people.
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Thank you @splinterboost.
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Amazed by your creativity in your 3D compositing , and also 14 hours !!! , if in case you do it in Blender , maybe I can help you bro, I have a pc that maybe I can get it in less time, count on it :3 . Good vibes
Thank you @bmo77 :)
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