Explaining about EGO and burning STARBITS in Music Promoter

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(Edited)

Recently, I have increased my number of Fans in Rising Star Game a lot, but my number of Skills has not kept up with this progress, which is why my EGO has gone up to 9%. Getting my EGO back to 0% is one of my priorities in the game right now, and for that to happen, I need to do Music Lessons to gain Skills and lower my EGO.

In Rising Star Game, there are 7 Music Lessons, and each Music Lesson has 1 or more specific instruments that will increase your Skill gains in them.

The Music Lessons are: Basic Singing Lesson, Guitar Lesson, Orchestral Lesson, Production Lesson, Piano Lesson, Drum Lesson, and Road Crew Lesson.

Currently, my focus is on the Guitar Lesson, and to increase my Skill gains in it, I need to increase the number of Guitars in my collection.

My earnings for each Guitar Lesson are 2,313 Skills and to start it I need to spend 40% of energy and 0.0016 STARPRO, it takes 60 minutes to complete.

My current total EGO is 181075 and my number of Skills is 163,766, so to get my EGO back to 0% I need 17,309 more Skills.

  • After doing the calculations I came to the conclusion that I need to do the Guitar Lesson 8x to get my EGO back to 0% and I will need to spend 0.0128 STARPRO in this process.

To get STARPRO in Rising Star Game I have the option of buying the token directly from Hive Engine, Beeswap or Tribaldex and I also have the option of burning STARBITS at Music Promoter to get STARPRO.

I like contributing to the game and the Music Promoter option is the most interesting to me so I'm going to choose it.

After choosing the Music Promoter I decided that I'm going to burn 300,000 STARBITS to see how much STARPRO I can get, I hope it's enough for me to do the Guitar Lesson 8x and get my EGO back to 0%.

While I wait for my STARPRO to appear in my wallet, I'm going to explain how EGO works.

EGO is the sum of the number of Fans the player has plus the amount of EGO the player earned by completing missions. For the player to get their EGO to 0% they need to have the same number of Skills or more than their total EGO.

EGO influences the STARBITS gains in missions, the higher the player's EGO the lower the STARBITS gain in missions.

Unfortunately, I started participating in Music Promoter late and I was only able to burn 54,508 STARBITS which gave me 0.0034 STARPRO. This wasn't the amount I wanted but it will be enough for me to do 2 Guitar Lessons and the rest of the STARBITS will be burned so I can earn more STARPRO and tomorrow I will have enough to do the 8 Guitar Lessons I need to get my EGO back to 0%.


Link to the Game: Rising Star Game


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